Unpacking's developers discuss homes as reflective and human places
Tim and Wren from Witch Beam talk about their game Unpacking, and discuss how we relate to homes as reflective…
Freeplay: Parallels and making games on your own terms
Freeplay: Parallels at Melbourne International Games Week 2022 was a much-needed reiteration that making games for yourself can be fulfilling.
How the pandemic has brutally reshaped the board games industry
The coronavirus pandemic has been all-encompassing – with the board games industry suffering immensely.
What are games worth? Australian mobile game developers talk monetisation
What are games worth? We ask three current mobile game designers about their attitudes and practical approaches to in-game monetistation
Our 13 favourite games from PAX Aus 2022
PAX Aus 2022 played host to over a hundred new and exciting games from small teams located in Australia and…
PAX Aus 2022 Indie Showcase - People's Choice Winner Announced
We asked PAX Aus 2022 attendees to vote for their favourite Indie Showcase games – here's who they picked as…
How indie game development can be a rewarding hobby
'There will always be more game developers than paid game developers,' says developer Brendan Keogh.
PAX Aus 2022 was a homecoming that felt distinctly different
PAX Aus 2022 was certainly a welcome home, but it was hard not to feel a change in the air.
Miska will help you trash your worries on a forest path
Miska is a breath of fresh air in a busy, trashy, and tired world.
Tempopo is a toe-tapping puzzle game filled with charm
Tempopo is a puzzle experience from Witch Beam that is positively brimming with charm.