MIGW
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GCAP 2023 will officially return in October 2023
IGEA has officially announced plans for the next annual GCAP event, and the overall theme for the showcase.
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Unpacking's developers discuss homes as reflective and human places
Tim and Wren from Witch Beam talk about their game Unpacking, and discuss how we relate to homes as reflective…
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Freeplay: Parallels and making games on your own terms
Freeplay: Parallels at Melbourne International Games Week 2022 was a much-needed reiteration that making games for yourself can be fulfilling.
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How the pandemic has brutally reshaped the board games industry
The coronavirus pandemic has been all-encompassing – with the board games industry suffering immensely.
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What are games worth? Australian mobile game developers talk monetisation
What are games worth? We ask three current mobile game designers about their attitudes and practical approaches to in-game monetistation
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Our 13 favourite games from PAX Aus 2022
PAX Aus 2022 played host to over a hundred new and exciting games from small teams located in Australia and…
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PAX Aus 2022 Indie Showcase - People's Choice Winner Announced
We asked PAX Aus 2022 attendees to vote for their favourite Indie Showcase games – here's who they picked as…
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How indie game development can be a rewarding hobby
'There will always be more game developers than paid game developers,' says developer Brendan Keogh.
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PAX Aus 2022 was a homecoming that felt distinctly different
PAX Aus 2022 was certainly a welcome home, but it was hard not to feel a change in the air.
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Miska will help you trash your worries on a forest path
Miska is a breath of fresh air in a busy, trashy, and tired world.