Melbourne International Games Week
PAX Aus 2023 badges are on sale now
PAX Aus 2023 registration for the 10th anniversary of the event is open now via the website, with 3-day and…
Unpacking's developers discuss homes as reflective and human places
Tim and Wren from Witch Beam talk about their game Unpacking, and discuss how we relate to homes as reflective…
The Philosophy of Achievement Design in Australian Games
Much has been said about the completionist drive of video game achievement hunters, but how do developers approach their implementation?
Freeplay: Parallels and making games on your own terms
Freeplay: Parallels at Melbourne International Games Week 2022 was a much-needed reiteration that making games for yourself can be fulfilling.
How the pandemic has brutally reshaped the board games industry
The coronavirus pandemic has been all-encompassing – with the board games industry suffering immensely.
What are games worth? Australian mobile game developers talk monetisation
What are games worth? We ask three current mobile game designers about their attitudes and practical approaches to in-game monetistation
Our 13 favourite games from PAX Aus 2022
PAX Aus 2022 played host to over a hundred new and exciting games from small teams located in Australia and…
PAX Aus 2022 Indie Showcase - People's Choice Winner Announced
We asked PAX Aus 2022 attendees to vote for their favourite Indie Showcase games – here's who they picked as…
How indie game development can be a rewarding hobby
'There will always be more game developers than paid game developers,' says developer Brendan Keogh.
PAX Aus 2022 was a homecoming that felt distinctly different
PAX Aus 2022 was certainly a welcome home, but it was hard not to feel a change in the air.