Ghost of Tsushima Director’s Cut is officially launching for PC on 17 May 2024, joining an ever-growing range of former PlayStation exclusive games making the leap. This version of the game includes the base story, the Iki Island expansion, the co-operative Legends mode, and the Kurosawa mode, which paints the action in black and white to reflect its cinematic inspiration.
As detailed, the PC release will also include a number of new features, including ultrawide monitor support for 21:9, 32:9, and 48:9 resolutions, as well as support for upscaling via NVIDIA DLSS 3, AMD FSR 3, and Intel XeSS.
Controller support is also included, and this extends to allowing a hooked up PlayStation DualSense controller to deliver haptic feedback, as with the native PlayStation 5 version of Ghost of Tsushima.
Speaking on the PC version of the game, Sucker Punch co-founder Brian Fleming described it as an unprecedented moment for the studio. “This is a first for Sucker Punch – all our previous work is console-exclusive, so we are excited about all this and Nixxes was the right team to do this project,” Fleming said.
Read: Sony is bringing major games like Horizon, God of War to TV
Those who have yet to experience the adventure of samurai Jin Sakai have a treat waiting for them when Ghost of Tsushima launches on PC. It’s a beautiful game, and one that was significantly enhanced by its Directors Cut release. While you will likely need a hearty PC to see the best of what the game has to offer, its release is still very welcome.
Sucker Punch and Nixxes have not yet revealed the full specifications required for Ghost of Tsushima Directors Cut on PC, but we expect that information to arrive in the near future.
For now, those keen to experience (or re-experience) Ghost of Tsushima on PC can preorder the game via Steam and the Epic Games Store. Everyone who preorders will get: a New Game+ Horse, Traveller’s Attire, and Broken Armour dyes from Baku’s shop.