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Here's what PAX Aus is doing to keep you COVID-safe

PAX Aus is going to be hug-free, heavily streamed, and above all, hygienic. Is this the future of conventions in…

Disco Elysium studio za/um conflict
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Critically acclaimed videogame Disco Elysium refused classification in Australia

The lauded role-playing game, often praised for its genre-defying ideas, has had its upcoming re-release blocked by the Australian Classification…

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New PlayStation VR controllers mark renewed commitment to virtual reality

Sony revealed their new contemporary controllers designed to interface with the upcoming VR headset for PlayStation 5.

Three months after playing AO Tennis 2 at the Parliamentary Friends of Video Games, parliamentarians are recognising the importance of Federal support for game development.
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Politicians warn against ignoring videogame sector

MP Tim Watts' motion to recognise the social and economic contributions of videogames didn't shy away from the industry's flaws.…

Party Golf, made in Tasmania
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Tasmania Game Makers vie for national recognition

After Tasmanian game developers stayed silent on IGEA's national industry survey, an advocacy group is hoping to fill the gaps.

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Screen Tasmania supports a new videogame in latest funding round

Five projects have gained a share of $60,000 funding through Screen Tasmania as part of the state’s Cultural and Creative…

Career Advice

Ask the Mentor: I've forgotten how to network in real life

Online conferences were great for shy people, but now in-person events are back. Brush up on your social skills and…

Features

The 'gay button' in gaming: why LGBTQ+ representation in videogames shouldn't be hidden

Representation in gaming is getting better, games are no longer relying on stereotypical representations and LGBTQ+ characters are gaining a…

unpacking game 2021 australian games
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PAX Aus returns to Melbourne after a year online

PAX Aus have announced the festival will be held in person this year and gamers are rejoicing.

Ava's Manor Mighty Kingdom
Features

Mighty Kingdom Turns Ten: An interview with CEO Philip Mayes

The games studio founder shares a decade of insight into scaling up, staying sustainable, and why you should ask if…

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