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Two pastel-toned cartoon characters sit on an outlook near the beach. Image from surf club, an upcoming videogame by Olivia Haines.
News

The Australia Council for the Arts wants to fund videogames

The Australia Council's 2021-4 digital culture strategy makes funding videogames a priority, including non-commercial art games.

A screenshot from Akupara Games' Mutazione. An illustrated image of a group of people gathered around, smiling and talking.
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The Indie Houses brings international collaboration to games publishing

The new publishing collective The Indie Houses brings together seven international games publishers with an 'indies for indies' approach. They…

Game Builder Garage
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Review: Game Builder Garage helps you fail at game development, and that's great

Nintendo's latest game creation tool is defined both by the Switch's limitations and the impressive breadth of creative expression it…

No Longer Home, by Humble Grove
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Review: No Longer Home offers a gentle, personal story about adulthood

No Longer Home deals with a familiar form of melancholy with a delicate touch, but sometimes, it borders on insubstantial.

Screenshot from Phantom Abyss by Team WIBY, published by Devolver Digital
Features

Phantom Abyss is online multiplayer without the scheduling nightmare

Team WIBY's Ben Marrinan explains how they developed Phantom Abyss for a generation who treats games as a digital living…

The Great Ace Attorney Chronicles
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The Great Ace Attorney Chronicles Review: Thrilling legal drama

The Great Ace Attorney Chronicles is the most narratively and thematically consistent entry to date for the legal drama series.

IGDA Foundation Virtual Exchange participant Nik Pantis previously worked on AGDA winning title Moving Out, at SMG Studios.
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Australian game devs accepted into prestigious IGDA Foundation program

The latest cohort in the International Game Developers’ Association (IGDA) Foundation's Diverse Game Developers' Virtual Exchange has been announced.

The Elder Scrolls Online Summerset
Features

What does it take to be the Art Director on a huge MMORPG?

From artist to director on The Elder Scrolls Online, CJ Grebb tells us about his 20+ years in the world…

Overwatch 2 characters
Features

Behind the pioneering animation of the Overwatch cinematic universe

The world of Overwatch is more than a game, it's a freely accessible Pixar-style animated universe. We chat to two…

The Quiet Year, by Avery Alder
Features

What are games for, if not community, collaboration and creativity?

Amidst an ongoing pandemic and the enlightening talks of the 2021 Freeplay Independent Games Festival, Stephen Pham reflects on what…

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