Final Fantasy XIV becomes the most profitable game in series history
After a disastrous launch in 2010, Naoki Yoshida and his team have led Final Fantasy XIV to be one of…
FIFA and EA reach stalemate over billion-dollar licencing agreement
Two years of talks between FIFA and EA have reportedly broken down regarding the right to use the FIFA licence…
Simon Boxer's personal Ring of Pain: The long road to games success
Ring of Pain is one of Australia's big video game successes. But for its creative director Simon Boxer, the road…
Tales of Arise Review - A refreshingly approachable Japanese RPG
Tales of Arise is a fantastic Japanese-style RPG that is free of the genre's many trappings, and filled with emphatic…
Sable among Raw Fury games to receive film and TV adaptations
Indie publisher Raw Fury has entered a deal to develop adaptations for its games, including Sable, Night Call, and Mosaic.
League of Legends shuts down cross-team chat to stamp out toxicity
In response to rising levels of player abuse in League of Legends, developer Riot Games is getting rid of in-game…
Fortnite officially acknowledges Among Us as inspiration for Impostors mode
Fortnite has extended a gesture of goodwill to Among Us studio Innersloth in regards to their heavily inspired Imposters game…
Details emerge surrounding 'abusive' culture at Paradox Interactive
Additional allegations add to an already tumultuous period for Paradox Interactive, known for games like Stellaris and the Crusader Kings…
Your games career as a: Narrative Designer
Brooke Maggs from Remedy Games speaks about the difference between writing and being a narrative designer, and moving from independent…
Humankind designer discusses the burden of Civilization and respecting feedback
William Dyce left Australia as a teen to pursue game development. Now he's tackling the challenges of designing Humankind, the…