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Ava's Manor Mighty Kingdom
Features

Mighty Kingdom Turns Ten: An interview with CEO Philip Mayes

The games studio founder shares a decade of insight into scaling up, staying sustainable, and why you should ask if…

unreal engine virtual post production
Features

Unreal Engine, short films, and virtual post-production

Writer/Director Josh Tanner sat down with the CEO of Dreamscreen Australia and the head of Epic Games’ LA Lab on…

Features

The lifetime climate cost of your next-gen console

Videogame consoles aren't covered under energy efficiency regulations in Australia and NZ, but that doesn't mean there isn't a price.

Features

ACMI: Rebooting the museum of the moving image

After closing for a major make-over (and pandemic postponement) the Australian Centre for the Moving Image is re-opening with a…

Features

Making video games for a dying planet

What can video games contribute to the climate conversation?

Features

Code-free game making tools to get you started

Don't let a lack of programming know-how hold you back from developing videogames.

Features

What 2020 taught us about games (and life)

Screenhub catches up with some of the leading lights of the local games industry, to hear about the lessons they…

Features

The surprising ways games challenge how people think about themselves and the world

Increasingly, console games help us question the ways we see, think or feel about the world, the game, even ourselves.

Features

Best video games from Australia and Aotearoa in 2020

In a year defined by isolation, protest, pandemic, and uncertainty, these games galvanised us, fostered solidarity, and provided comfort.

Luggarrah
Features

Bringing Games Tech On Country with Luggarrah

As videogame technology becomes even more relevant to a wider range of industries, how do we ensure rural communities aren't…

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