Melbourne International Games Week
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Different Worlds: The Art of Video Game Convention Booth Design
When you're showcasing your games on a noisy convention floor, how can you immerse players in your world? Two set…
PAX Aus 2023 Indie Showcase – People’s Choice Winner Announced
We asked PAX Aus 2023 attendees to vote for their favourite Indie Showcase games – here's who they picked as…
Embracing Unreality in Stray Gods
During an evening with the directors of Stray Gods, we learned how Summerfall Studios conceptually approached the mythos of the…
Freeplay: Parallels 2023 – Everything we learned
Freeplay Parallels 2023 was a showcase of weird, wonderful, and insufferable (their words not ours) Australian games.
Tenchu Director Takuma Endo Is Trying Something New – Interview
The Acquire president talks about the studio's mix of AAA and indie projects, and the significant cultural differences in Japanese…
Freeplay’s mission to build a sustainable games festival – Interview
Freeplay co-directors Louie Roots and Mads Mackenzie tell us about their plans for the future of the beloved organisation.
'Copycat' is much more than just a cat game
The debut title from Spoonful of Wonder is a deeply personal exploration of the human experience of belonging, shown through…
Australian Music and Games 2023 Benchmark calls for industry change
A new study has revealed how Australian musicians contribute to the games sector – and how their work is being…
Mind Games: crafting better conversations around mental health, gaming and tech
Immersive artist Darren Vukasinovic wants to see more nuanced conversations around mental health and video games.