game development
Netflix to develop games, will be offered on the service within the year
Netflix has hired a new VP of game development, signalling a new major push for the streaming service.
Necrobarista, money, and the miserable business of artistic games
The lead artist on the award-winning Melbourne game alleges missing and inconsistent payments, and poor workplace culture. These issues are…
Game devs get a path to permanent residency with visa win
Multimedia specialist and software engineer are among 22 new roles included on the Priority Migration Skilled Occupation List, which offers…
Unionisation for freelancers: why is it worth it?
Here’s what GWU Australia is doing to make freelance and precarious labourers a priority, and how people in other fields…
Apply for one of ten free bizdev mentorships with Jason Della Rocca
IGEA has partnered with screen and creative agencies to offer 10 mentorships with IGDA’s Jason Della Rocca to studios across…
30% Federal tax offset for Australian videogame development announced
Australia's first-ever nationwide tax offset for game development will be included in the next Budget, supercharging the local videogame industry.
Sometimes video games are bad, and we should say it
Despite the report's limitations, Four Corners' recent inquiry into predatory monetisation in games is insightful. The videogame industry is going…
Mighty Kingdom hits the ASX with a market cap of $26 million
The Adelaide-based game development studio has gone public, and announced a multi-year partnership on a promising new game.
Tasmania Game Makers vie for national recognition
After Tasmanian game developers stayed silent on IGEA's national industry survey, an advocacy group is hoping to fill the gaps.
Mighty Kingdom Turns Ten: An interview with CEO Philip Mayes
The games studio founder shares a decade of insight into scaling up, staying sustainable, and why you should ask if…