Game Development
Best Friend Forever and the emotional cost of release day
In this excerpt from her longer article, studio and creative director Lucy Morris details the emotional cost of launching Starcolt's…
Film Victoria funds eight new Australian games
Film Victoria's latest round of production funding will support games from Samurai Punk, Fae Daunt, Ian MacLarty, David Chen, and…
IGEA overhauls talent visas, proposes labour agreement for Australian game dev
Following our report on hiring complications in the Australian games sector, we look in depth at changes to visa codes…
Where do all Australia's senior game developers go?
Despite Australia's vibrant creative games culture, studios are struggling to hire expert talent.
Parliamentary Inquiry recommends federal tax offset for games development
The Inquiry Report pinpointed videogame development as a ‘new and emerging industry,' recommending federal support to increase co-investment opportunities, tax…
SA announces groundbreaking rebate for games industry
In a nation-first, the South Australian state government has extended the state's post-production, digital and visual effects (PDV) rebate to…
'I'm serious about the games industry': Two Labor MPs livestream games and talk business
Federal Labor MPs Tim Watts and Clare O'Neil took to Twitch to play a chaotic co-operative game and discuss the…
GCAP conference chooses a new theme and a new path forward
The annual games conference held during Melbourne International Games Week has changed its theme to reflect this year of pandemic.
GDAA and IGEA merge to support Australian game development
Two of Australian games' peak advocacy bodies will merge in a cross-state partnership.
Indies celebrate as Kickstarter votes to unionise
The union, which is made up of 85 employees, is a watershed moment for tech companies – and an exciting…