Game Development
The Burden of Building Someone Else's Fantasy World
'Blackwood' is the latest in a long line of content expansions for The Elder Scrolls Online, an MMORPG that's keeping…
2021 Apple Design Award nominations feature Australia's SMG Studio with ‘Sp!ng’
Apple has announced the finalists for the 2021 Apple Design Awards ahead of this year’s Worldwide Developers Conference, and Australian…
Virtual post-production and game dev tool Unreal Engine 5 available in Early Access
Epic Games has released its latest set of game development and 3D rendering tools in an early testing build available…
Apply for one of ten free bizdev mentorships with Jason Della Rocca
IGEA has partnered with screen and creative agencies to offer 10 mentorships with IGDA’s Jason Della Rocca to studios across…
Unionisation for freelancers: why is it worth it?
Here’s what GWU Australia is doing to make freelance and precarious labourers a priority, and how people in other fields…
'Grand Theft Auto Online' and 'NBA 2K' lead Take-Two Interactive to record revenue
Take-Two Interactive, responsible for 2K Games and Rockstar Games, has joined its industry peers in recording record revenue in 2020-21.
Dramatic new details about 2K Australia’s poor treatment have emerged
The Australian studio behind Bioshock 2 and The Bureau: XCOM Declassified has had its tumultuous history uncovered in a new…
Australia's video game tax offset is not a silver bullet
Foreign companies provide massive job boosts and up-skilling, but they have no interest in telling local stories, and they almost…
The movement to build a better games industry in Australia
Unionisation continues to be a pointed topic in the videogame industry. In this op-ed, Tim Colwill from Game Workers Unite…
Making Magic: Behind the VFX that empowers the players of Hearthstone
VFX artists aren't just vital to the film and TV industry, but the video games too. Learn how artists at…