Game Development

The importance of face-to-face games industry events
Ahead of GDC 2023, IGEA CEO Ron Curry reflects on the success of taking Australian developers to Gamescom 2022.

Small and special: The best game jam games to play right now
Short, creative, and free to play, the things that come out of Game Jams can be superb. Here are some…

Celebrate Gex Week with this Gex-themed itch.io game jam
The unofficial Gex Week is kicking off with a special game jam for fans of the wise-cracking lizard.

Girl Geek Academy calls for better funding for women in STEM
Girl Geek Academy is calling on the Australian government to do more for women and girls in STEM fields.

Mr. Saitou and exploring the meaning of life in video games
Mr Saitou is a bittersweet game about finding meaning in life. Creator Laura Shigihara discusses her approach to complex emotional…

Take-Two plans lay-offs to reduce costs and 'drive efficiency'
Take-Two is planning change after disappointing financial results in late 2022.

Screen Australia introduces new Aussie game fund recipients
Screen Australia will support 11 emerging Australian-made games with its latest round of funding.

Black metal and cigar boxes: Composer Stephanie Economou on scoring Dawn of Ragnarok
The composer behind Assassin's Creed Valhalla: Dawn of Ragnarok breaks down the influences she drew upon for the score, from…

Meta lost $14 billion on VR and metaverse projects in 2022
Meta has once again reported a significant operating loss in its VR division, which also includes the company's metaverse work.

Hi-Fi Rush director talks Xenogears references, Okami influences
Hi-Fi Rush director John Johannes talks about the stressful surprise release, and shares his favourite stories from the game's development.