Game Development
Former Blizzard CEO reflects on company as Microsoft merger closes
Speaking at SXSW Sydney, Mike Morhaime shared some insight into his departure from the company he co-founded.
Cancelled Daredevil game for PS2 resurfaces with newly-discovered prototype
Hidden Palace has uncovered a nearly-complete prototype of a cancelled Daredevil game from the 2000s.
Sydney game developers are getting weird, despite the risks
At SXSW Sydney 2023, local Sydney game developers discussed why weird games are so important, and why they persist in…
To Gwentfinity and Beyond: The democratic future of The Witcher card game
After a six-year run, CD Projekt Red’s beloved card game is ready for its second life.
Expanding the ‘girl game' genre with Rainbow High: Runway Rush
For the developers of Rainbow High: Runway Rush, 'girl games' aren't just for young girls anymore.
Freeplay: Parallels 2023 – Everything we learned
Freeplay Parallels 2023 was a showcase of weird, wonderful, and insufferable (their words not ours) Australian games.
The Story of Cuisineer – From Last Supper To Rogue-Like Feast
The Hades-meets-Diner Dash game is much anticipated – but was the result of a last-ditch hail mary for Singaporean studio…
Tenchu Director Takuma Endo Is Trying Something New – Interview
The Acquire president talks about the studio's mix of AAA and indie projects, and the significant cultural differences in Japanese…
Die Gute Fabrik releases climate impact report for Saltsea Chronicles development
Die Gute Fabrik is pushing for more transparency and environmental awareness within the game development process.
Australian video game music is an exciting area of cultural activity – and you should pay attention
A new report details how Australian game music is garnering global critical and commercial success, but remains unappreciated as a…