Jini Maxwell

Jini Maxwell is a writer and curator who lives in Naarm. They are an assistant curator at ACMI, where they also host the Women & Non-binary gamers club. They write about videogames and the people who make them. You can find them on Twitter @astroblob

Jini Maxwell's Latest Articles

Ava's Manor Mighty Kingdom
Features

Mighty Kingdom Turns Ten: An interview with CEO Philip Mayes

The games studio founder shares a decade of insight into scaling up, staying sustainable, and why you should ask if…

unreal engine virtual post production
Features

Unreal Engine, short films, and virtual post-production

Writer/Director Josh Tanner sat down with the CEO of Dreamscreen Australia and the head of Epic Games’ LA Lab on…

FIlm Victoria is helping fund Wayward Strand
News

Film Victoria invests over half a million in local videogames

Film Victoria have announced $550k in funding across ten Victorian games through their Assigned Production Investment - Games program.

Features

The lifetime climate cost of your next-gen console

Videogame consoles aren't covered under energy efficiency regulations in Australia and NZ, but that doesn't mean there isn't a price.

News

Game devs can apply for up to $50k through Creators Fund

Creators Fund offers up to $50k for Victorian-based creatives who want to undertake creative research or professional development. Applications are…

IGEA survey shows gender gap
News

IGEA survey shows games industry growth, but gender gap remains

COVID has barely touched the growing local game development industry, but IGEA's survey also reveals some stark truths about gender…

Features

Making video games for a dying planet

What can video games contribute to the climate conversation?

Features

Code-free game making tools to get you started

Don't let a lack of programming know-how hold you back from developing videogames.

Surf Club recieved funding from FIlm Victoria
News

Film Victoria announces extra production funding for games

The changes include raising production funding to $300k per project, and waiving applications fees until July 2021.

Features

What 2020 taught us about games (and life)

Screenhub catches up with some of the leading lights of the local games industry, to hear about the lessons they…

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