Jini Maxwell
Jini Maxwell's Latest Articles
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The Australia Council for the Arts wants to fund videogames
The Australia Council's 2021-4 digital culture strategy makes funding videogames a priority, including non-commercial art games.
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The Indie Houses brings international collaboration to games publishing
The new publishing collective The Indie Houses brings together seven international games publishers with an 'indies for indies' approach. They…
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Review: No Longer Home offers a gentle, personal story about adulthood
No Longer Home deals with a familiar form of melancholy with a delicate touch, but sometimes, it borders on insubstantial.
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Phantom Abyss is online multiplayer without the scheduling nightmare
Team WIBY's Ben Marrinan explains how they developed Phantom Abyss for a generation who treats games as a digital living…
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Australian game devs accepted into prestigious IGDA Foundation program
The latest cohort in the International Game Developers’ Association (IGDA) Foundation's Diverse Game Developers' Virtual Exchange has been announced.
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Umurangi Generation wins highest honour at the IGF Awards
The Australian/Maori antifascist photography game took IGF 2021 Seumas McNally Grand Prize among brilliant competition.
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You should play... SNKRX
There has never been a more perfect answer to the question, ‘do you have games on your phone?’
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Keywords Studios acquires Tantalus, will create 130 more gamedev jobs
Tantalus founder Tom Crago will oversee the new studio, which will become Keywords Australia.
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Indigenous games express culture through play
These games showcase the incredible diversity of culturally-informed, Indigenous-made games from around the world.
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Necrobarista, money, and the miserable business of artistic games
The lead artist on the award-winning Melbourne game alleges missing and inconsistent payments, and poor workplace culture. These issues are…