Jini Maxwell
Jini Maxwell's Latest Articles
The Australia Council for the Arts wants to fund videogames
The Australia Council's 2021-4 digital culture strategy makes funding videogames a priority, including non-commercial art games.
The Indie Houses brings international collaboration to games publishing
The new publishing collective The Indie Houses brings together seven international games publishers with an 'indies for indies' approach. They…
Review: No Longer Home offers a gentle, personal story about adulthood
No Longer Home deals with a familiar form of melancholy with a delicate touch, but sometimes, it borders on insubstantial.
Phantom Abyss is online multiplayer without the scheduling nightmare
Team WIBY's Ben Marrinan explains how they developed Phantom Abyss for a generation who treats games as a digital living…
Australian game devs accepted into prestigious IGDA Foundation program
The latest cohort in the International Game Developers’ Association (IGDA) Foundation's Diverse Game Developers' Virtual Exchange has been announced.
Umurangi Generation wins highest honour at the IGF Awards
The Australian/Maori antifascist photography game took IGF 2021 Seumas McNally Grand Prize among brilliant competition.
You should play... SNKRX
There has never been a more perfect answer to the question, ‘do you have games on your phone?’
Keywords Studios acquires Tantalus, will create 130 more gamedev jobs
Tantalus founder Tom Crago will oversee the new studio, which will become Keywords Australia.
Indigenous games express culture through play
These games showcase the incredible diversity of culturally-informed, Indigenous-made games from around the world.
Necrobarista, money, and the miserable business of artistic games
The lead artist on the award-winning Melbourne game alleges missing and inconsistent payments, and poor workplace culture. These issues are…