Parliamentary Inquiry recommends federal tax offset for games development
The Inquiry Report pinpointed videogame development as a ‘new and emerging industry,' recommending federal support to increase co-investment opportunities, tax…
SA announces groundbreaking rebate for games industry
In a nation-first, the South Australian state government has extended the state's post-production, digital and visual effects (PDV) rebate to…
PAX Aus and PAX West come together for a 9-day PAX Online in 2020
Gaming culture fest PAX will run online from 12-20 September. The 9 day expo will host familiar events in a…
'I'm serious about the games industry': Two Labor MPs livestream games and talk business
Federal Labor MPs Tim Watts and Clare O'Neil took to Twitch to play a chaotic co-operative game and discuss the…
What can Freeplay, the world's oldest games festival, teach the arts about survival?
Freeplay independent games festival has survived for over sixteen years. The past and present directors share the lessons they have…
Ask the mentor: should I worry about lack of formal training?
Media Mentor Esther Coleman-Hawkins answers your career questions with brisk no-nonsense advice for screen professionals.
How has COVID affected the Australian games industry?
Let's unpack IGEA's stats on the local impact of COVID-19, and what the future looks like for the Australian games…
How 'Moving Out' entertains us while the world stays in
A new game from Australian developers SMG Studio embodies the sentiment that the show must go on – even in…
GCAP conference chooses a new theme and a new path forward
The annual games conference held during Melbourne International Games Week has changed its theme to reflect this year of pandemic.
GDAA and IGEA merge to support Australian game development
Two of Australian games' peak advocacy bodies will merge in a cross-state partnership.