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The quest to make a truly Australian game
Let's move past Australian gothic and true blue and take a look at how these game devs are approaching stories…
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The real life lessons we can learn from virtual reality
With the launch of a new documentary, we look at the way virtual reality technology can be used to teach…
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Indies celebrate as Kickstarter votes to unionise
The union, which is made up of 85 employees, is a watershed moment for tech companies – and an exciting…
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Game devs post callout for rare and unique words
How would you describe home? A new AR project through RMIT is looking for rare and untranslateable words about place…
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Amazing Australian games to see you through the holidays
We look at some of the best games from Australia and New Zealand released in 2019 – there are plenty…
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Video game violence is not the problem – the real world that inspires it is
Intensely violent games = mayhem in the real world. Debunking an argument that will not go away.
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Wayward Strand - How to build an airship
Digital environment designer Su-Yiin Lai talks about the speculative architecture, videogames, and working between disciplines.
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Collecting the history of video games
We talks to Jon-Paul Dyson of The Strong National Museum of Play about archiving video games.
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Review: Game Masters, National Film and Sound Archive (ACT)
ACMI’s popular interactive exhibition comes to Canberra, showcasing the diversity and creativity of games.
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What one horrible goose can teach us about investing in games
Untitled Goose Game is a runaway hit – but it could never have gotten off the ground without proper funding,…