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PAX Aus returns to Melbourne after a year online
PAX Aus have announced the festival will be held in person this year and gamers are rejoicing.
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Mighty Kingdom Turns Ten: An interview with CEO Philip Mayes
The games studio founder shares a decade of insight into scaling up, staying sustainable, and why you should ask if…
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Unreal Engine, short films, and virtual post-production
Writer/Director Josh Tanner sat down with the CEO of Dreamscreen Australia and the head of Epic Games’ LA Lab on…
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Film Victoria invests over half a million in local videogames
Film Victoria have announced $550k in funding across ten Victorian games through their Assigned Production Investment - Games program.
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The lifetime climate cost of your next-gen console
Videogame consoles aren't covered under energy efficiency regulations in Australia and NZ, but that doesn't mean there isn't a price.
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Ask the Mentor: Going back to the office feels too hard!
Qualms about returning to the office are a nice problem to have for some of us. But change is hard,…
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ACMI: Rebooting the museum of the moving image
After closing for a major make-over (and pandemic postponement) the Australian Centre for the Moving Image is re-opening with a…
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Game devs can apply for up to $50k through Creators Fund
Creators Fund offers up to $50k for Victorian-based creatives who want to undertake creative research or professional development. Applications are…
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IGEA survey shows games industry growth, but gender gap remains
COVID has barely touched the growing local game development industry, but IGEA's survey also reveals some stark truths about gender…
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Making video games for a dying planet
What can video games contribute to the climate conversation?