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Making Magic: Behind the VFX that empowers the players of Hearthstone

VFX artists aren't just vital to the film and TV industry, but the video games too. Learn how artists at…

Career Advice

Building Strengths versus Improving Weaknesses

Setting an ambitious artistic career goal? Tahlia Norrish shares two prompts from the world of elite sports that will get…

Features

Making Mortal Kombat - The South Australian Blockbuster

Director Simon McQuoid recounts how he found himself directing a video game adaptation he didn't want, and how the film…

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Disco Elysium videogame ban overturned following Classification Board review

The game was refused classification in March 2021, but the decision was successfully challenged by Estonian developer ZA/UM.

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Differing fortunes for major Japanese game publishers Square Enix and Sega

Two of Japan’s most prominent videogame companies had drastically different fiscal years, with Square Enix breaking records and Sega Sammy…

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Review: Returnal is the natural evolution of arcade

Housemarque's foray into the roguelike genre feels like the natural progression of their high score-chasing arcade roots.

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Review: New Pokemon Snap is picturesque, approachable, and fatally incurious

This adorable redux offers plentiful opportunities for cuteness, but not imagination, writes Jini Maxwell.

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Assassin's Creed publisher Ubisoft sees record sales during pandemic year

Ubisoft, the videogame publisher known for Assassin’s Creed and Tom Clancy’s Rainbow Six, has recorded its highest-ever sales in the…

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‘Apex Legends’ performs strongly for Electronic Arts despite weaker financials

EA's numbers are slightly down from last year, but its lauded free-to-play shooter Apex Legends has broken records.

Features

How does the Digital Games Tax Offset fit into Australia's screen incentives?

Is a $500k minimum spend punishingly high? Is a 30% offset enough? What's different for film and TV? Game developers,…

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