Ever since
Now, the company has partnered with an assisted living company in Japan to bring
As spotted by Automaton,
School students will also be brought in to assist and teach their elders about the magic of video games for both entertainment, as well as mental and physical exercise. The program is supported by Kyoto University, which will undertake research for its Department of Healthcare Economics and Quality Management.
The companies reportedly found small-scale trials of the program to be positive, with the majority of participants finding the events fun, and leaving them eager for more.
Nintendo is quoted as saying that the company will “aim to create a future that brings smiles to the faces of everyone, regardless of age, gender, or gaming experience.”
Beyond being an entertainment medium, there’s a lot of scientific research out there which points to the positive benefits video games can have on cognitive function, as well as mental health. Even if
And as the world’s populations age, it’s only natural that the generations who did grow up with video games will come to expect them to be a part of everyday recreation and relaxation later in life.